Add Battlespace Management Zone


To implement a battlespace management zone in a VBS3Strike mission it should be created initially. To do this the users need to navigate to Battlespace Management --> Add Battlespace Management Zone. After the ‘Add Battlespace Management Zone’ window is opened, enter the zone details.

∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8a: Add Battlespace Management Zone window


Field Description

Types

There are five types of fire zone that can be defined: No Fire Zone (NFA), Restricted Fire Zone (RFZ), Free Fire Zone (FFA), No Fly Zone (NFZ) and Free Fly Zone (FFZ).

Name

User has the ability to assign a name to the Battlespace Management zone. If left blank, VBS3Strike will assign a default name.

BaseLine Height

The height of the zone from the sea level. Default: 0m. The metrics can be selected either in meters or feet from the preferences panel. For instance if the Base Line height is given as 500m, the zone will be created 500 meters above from the sea level.

Ceiling Height

The total height of the zone. Default value: 1000m. The metrics can be selected either in meters or feet from the preferences panel.

Opening Time

The Battlespace Management zone can be defined to commence at a particular time period using the simulation time. Default value: 00:00:00. This will activate the fire zone instantly.

Closing Time

The time the Battlespace Management zone will expire can be defined using the simulation timer. Default value: 00:00:00. This will keep the Battlespace management zone active until deleted or till the VBS3Strike scenario is aborted.


Steps for creating a Battlespace Management zone is described below.

STEP 01
Firstly navigate to Options --> Preferences --> Battlespace Management. Make sure the options for ‘Colours for Battlespace Management’, ‘Action on Violation’ and ‘Record on Violation’ is selected. These must be selected in order to create a Battlespace Management.  

STEP 02
Then access Battlespace Management menu --> Add Battlespace Management --> Select a Battlespace Management (E.g.: Restricted Fire Zone) --> Fill the fields in ‘Add Battlespace Management’ window --> Click ‘Select Perimeter’ Button

∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8b: Add Battlespace Management window


Battlespace management zone type could be selected by the drop down list. This can be either a ‘No Fire Zone’ , ‘Restricted Fire Zone’ , ‘Free Fire Zone’ , ‘No Fly Zone’ or a ‘Free Fly Zone’ .  After entering a name for the  zone,  base line height, and the zone height, the time for the Zone to be activated can be entered within the given text boxes.

After entering the needed information click the ’Select Perimeter’ button, which will display a message saying ’Waiting for positions from the VBS3 user’.


STEP 03
VBS3Strike window will display a message as shown in image 8c. Click and select positions to draw a Battlespace management zone in VBS3 as shown in image 8d.


∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8c: Positions from Map window


When the above window appears VBS3 will switch into the 2D map view. Then the user can click on the points of the area which needs to be listed as a No Fire Zone , Restricted Fire Zone , Free Fire Zone , No Fly Zone, or a Free Fly Zone . Upon creation it will be listed in the Battlespace Management Zones window which can be found in Battle Space Management -- > Battle Space Management List.
The zones which are created will be shown in the 2D map and the 3D view of the VBS3 Map as given below.

∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8d: A Battlespace Management zone created in VBS3 2D view

∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8e: A Battlespace Management zone created in VBS3 3D view

∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8f: Battlespace Management zones created with its unique marker color


Note:
Each Battlespace management zone type has its unique marker colour so that the user could easily identify the Battlespace management zone in the VBS3 2D mode as shown in the image 8f


Fire Zone Fire Zone Marker Colour

No Fire Zone ( NFA )

Dark Blue

Restricted Fire Zone (RFZ)

Bright Green

Free Fire Zone (FFA)

White

No Fly Zone (NFZ)

Yellow

Free Fly Zone (FFZ)

Dark Green


STEP 04
Go to the Battlespace Management Zone --> Battlespace Management Zone List. The ‘Battlespace Management Zones’ window will display the Fire zones created as shown in image 8g


∆ Image 12c: Strike Impact Deconfliction window

∆ Image 8g: Battlespace Management List window


If an earlier time than the simulation time is entered as the start time of the Zone, it will be listed as ’Active‘, if not, as ’Pending‘. Once the simulation time reaches the start time of the Zone it will get activated. The Zone’s will be expired at the end time which is set upon its creation. When the ‘Draw/Hide’ check box is clicked, the zone will be shown in the 3D view of VBS3. The check box will be selected by default when a zone is created and can be unchecked upon user preference. Note that the draw and hide functions are only available for active zones.

The listed battlespace management zones could be deleted by a user, to do so select the respective Fire Zone and click on the Delete Zone button.

Note:
No fire zones are validated only on the button click event of the Validate button. Therefore in a Scenario where there is a pending Fire zone it only validates after the firezone is created.